Ability per kill here is 24 for grimes and 21 for wolves. Ability 10-23 can hunt here without drain.
((Lost Ruins 2 Map has a red line to show where you go to get the pop-up. When you get the pop-up you are able to "esc out" so you don't have to kill the Assassin that summons. It's only effective for this pop-up.))
Every black dot on Lost Ruins to Lost Ruins # map represents Nairn.
((Lost Ruins 2 Map has a red line to show where you go to get the pop-up. When you get the pop-up you are able to "esc out" so you don't have to kill the Assassin that summons. It's only effective for this pop-up.))
Every black dot on Lost Ruins to Lost Ruins # map represents Nairn.
Note: Combat Sense is to tell you its health and element, also you can ((click on the picture to view larger.)) (Use a Wind Sand, Omni, or Dark Necklace. For summoners, use Keeter).
|
These creatures are located in the map above.
(Lost Ruins 2) Grime-Only attacks if you attack it. Once low health it spawns 2 grime slaves. Takes mana if it assails you. Casts Fright spell if you run away from it. Cow-Part of a quest where you must save the cows from wolves. Wolf-Used for a quest, kill them before they kill the cows. Masked Assassin-This is used for law quest. Fairly easy to kill if summoned. Should have a basher and healer to kill it. Healer stays back while basher tanks/kills it.
|